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Logic puzzle · Light every cell

Akari,
place bulbs, light the board.

Bulbs light their row and column until a wall blocks them. No two bulbs may shine on each other; every numbered wall demands an exact bulb count in its neighbours.

Time
0:00
Bulbs
0
Moves
0

Tap to cycle · Empty → Bulb → Dot · Dots mark cells you have ruled out

About the game

How Akari works,
in short.

  1. Step 01
    2
    1

    Light every white cell.

    Place light bulbs on the white cells so that every white cell ends up lit. A bulb lights its own cell and shines along its row and column, stopping when the beam hits a black wall or the board edge.

  2. Step 02
    2
    1

    Tap a cell to cycle Empty → Bulb → Dot.

    A numbered wall must have exactly that many bulbs in the four cells directly touching it — up, down, left, and right. Dots are personal markers for cells you have ruled out as bulbs.

  3. Step 03
    2
    1

    No bulb shines on another.

    Two bulbs that share an unbroken row or column segment would shine on each other — that is forbidden. The puzzle is solved when every white cell is lit, every numbered wall has the exact bulb count, and no bulb shines on another.

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