Changelog - Last updated August 26, 2026 - Page 6
Release notes,
in plain text.
Releases
0.3.0
Puzzle depth, hints, and shared game chrome
Highlights
- Adds Nonograms and Zip as new playable puzzle routes.
- Expands thin content pools for Connections, Mini Crossword, and hard Emoji Pictionary.
- Adds hint actions to Nonograms, Queens, Zip, and Minesweeper.
- Adds dark mode tokens and a Popular now hero sampler.
- Refactors game toolbars around shared StatPill and ToolbarSeparator primitives.
Fixes
- Corrects the Nonograms thumbnail clues.
- Fixes an unsolvable curated Arrows Escape level.
- Removes duplicate Nonograms instructions now covered by the FAQ.
0.2.0
Landing polish and game search
Highlights
- Reworks Arrows Escape into the tap-to-clear puzzle shipped on the site.
- Adds Vercel Analytics plus the privacy disclosure and footer link.
- Improves SEO/social surfaces, favicon generation, and page container conventions.
- Rebuilds Snake on canvas for smoother play and adds mobile swipe support to 2048.
- Adds Mini Crossword and the global games command palette.
- Improves hero legibility and fixes the mobile hero crop.
0.1.0
Initial playable arcade
Highlights
- Bootstraps the Next 16, React 19, TypeScript, Tailwind, ESLint, and pnpm project foundation.
- Adds the documentation system and agent conventions that now guide future work.
- Ships the first complete public arcade baseline with all original 14 games playable.
- Adds the Arrows Escape implementation, the branded 404 page, stronger color tokens, and the first game UI cleanup pass.