Changelog - Last updated June 28, 2026 - Page 2
Release notes,
in plain text.
Releases
1.3.0
New logo, new games
Highlights
- Add pixel-art sprite rendering for Survivors game
- Add Starfall; a space-shooter horde-survival game on the Survivors engine
- Introduced a new `BrandMark` component as an inline SVG for the 404 skill puzzle mark
- Updated the `Footer` component to include attribution for the puzzle mark, linking to the author and license.
- Updated game metadata to reference the new Open Graph image
Fixes
- fix prism: remove decorative mirror back-face hatching
- Improve mobile performance and experience by cutting public/ image weight ~62% (1.9MB -> 0.65MB)
- Minesweeper: add a Reveal/Flag tap-mode toggle so flagging works on touch.
- Enlarge sub-44px touch targets: Wordle letter keys 28->32px (fills the row),
games-grid category pills, and the games-route header chips
1.2.2
Fix dark mode visibility and layout shift
Fixes
- Fix layout shift and dark mode shadows in games UI
- Improve dark mode visibility of playable mahjong tiles
1.2.1
v1.2.1
Fixes
- Fix Sudoku selection highlight
1.2.0
More games, better experience
Highlights
- Replace per-game OG images with landing-grid thumbnails
- Update game stats placement
- Add 8 new games: Spider Solitaire, Checkers, Block Fit, and 5 more
- Add Marble Shooter game — Zuma-style marble popper
- Add pagination to changelog
- Add Survivors: a Vampire Survivors-style horde game
- Add live text search to games grid with sticky filter bar
- Add Google AdSense integration
- Add in-game right rail suggestions
1.1.0
Introduce new games
Highlights
- Add five new games: FreeCell, Reversi, Recall, Water Sort, Word Ladder
- Remove full-screen mode
1.0.0
Smoother Experience
Highlights
- Add picture mode to sliding puzzle with custom photo upload
- Move sliding puzzle settings into a dedicated sheet view
- Remove scroll animations from landing & game pages